Companies Partner to Bring 3D Telepresence Devices to Stanford’s MedicineX 2015
(Carson City, NV – September 22, 2015) Interacting with avatars, a form of 3D Telemedicine, will be demonstrated at Medicine X in Palo Alto, California this weekend. Live animation expert Gary Jesch will connect his 3D Digital Puppeteer TM system to a Beam Pro telepresence device and show how he can move it around the Medicine X lobby via remote control, to interact with patients in healthcare scenarios. His interactive avatars will appear on the Beam’s high resolution screens as virtual characters or cartoons. They lower the patients’ stress levels so treatments can proceed, even while a caregiver is hundreds of miles away, connected by the Internet.
Medicine X 2015, featuring world-leading programs in healthcare innovation, will take place on the campus of Stanford University September 25 – 27. Beam Pro units will be available on a first-come, first served basis from 8:00 a.m. to 5:00 p.m., Friday, Saturday and Sunday. These amazing remote computer operated robotic machines will allow a select number of people to see and be seen, hear and be heard, and to navigate around the Second Floor Lobby of the Li Ka Shing Center at Palo Alto’s Stanford University, all from the comfort of their home or office. They will have the opportunity to network with some of the leading healthcare professionals in the world and see the latest technology demonstrations, including Invirtua’s live animation demonstration of the Invirtua 3D Digital Puppeteer TM.
Invirtua is partnering with Event Presence, a company dedicated to redefining presence, to bring these Suitable Technologies Beam Pro Telepresence devices to Medicine X 2015.
“The interactive avatars from Gary Jesch at Invirtua have great potential with our Beam telepresence devices,” said Steve Kompolt, Event Presence Chief Knowledge Officer. “We have only scratched the surface of what could be done here. I think it’s going to be a very interesting future for this combination of technologies.”
Introduced at the 2015 National Autism Society Conference, the Invirtua 3D Digital Puppeteer TM was created by performance animation artist Gary Jesch. This breakthrough technology features live, animated 3D characters/avatars that can be operated much like a digital puppet show, demonstrating positive behaviors in an entertaining way. Children with autism can also easily learn to use the simple controls and communicate their feelings through the avatar characters. This exciting new therapeutic tool is for use by autism therapists, autism treatment centers and parents of children with autism.
Doctors and caregivers can use the same technology to have an avatar represent them on the Beam’s screen, to appear more friendly and to create more receptive interactions with their patients.
For more information on the Invirtua 3D Digital Puppeteer TM, visit http://invirtua.com or call 888-766-6677.
Invirtua’s mission is to provide the ability for those living with autism to improve their conversational, social and motivational skills using interactive cartoon characters with CHOPS Live Animation computer technology. In addition, Invirtua has formed a community resource for therapists, speech pathologists, behavioral analysts, parents and caregivers who are interested in affinity therapy studies.
Advisory Board members include Dr. Tom Buggey, Dr. Jay Lombard, ABPathfinder CEO Jeff Blackwood, author and consultant Dr. Stephen Shore, speaker/consultant and autism advocate Dr. Ian C. Hale, neurodiversity advocate Michael Leventhal, attorney Ken Caldwell, medical analyst Andrea Para Ph.D., speech-language pathologist Enid Webb and Kathy Hooven, Justice System consultant at ASERT, Drexel University. http://invirtua.com
About Event Presence
Event Presence was created to advance the goal to redefine presence, by giving people the power to choose when and where to be present, regardless of geographic location.
Event Presence encompasses exhibit vertical technology pioneers with some of the most influential internet company founders to bring Smart Presence, the Beam, to meeting facilities, show management, exhibitors and attendees world-wide.
Event Presence and the Beam aim to make fundamental quality of life improvements for citizens around the world through the deployment of Smart Presence. http://eventpresence.com/
About CHOPS & Assoc. Live Animation
Gary Jesch is a pioneer in performance animation, establishing CHOPS & Assoc. Live Animation in 1996. As the “Man behind the curtain,” he brings his virtual presenters to life, using real-time animation, motion capture and unusual video displays. As an artist, Jesch creates custom virtual characters in addition to performing at tradeshows, corporate special events and award ceremonies around the world. http://www.chops.com
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