Gary Jesch Brings 3D Telepresence Devices to Stanford’s Medicine X
Interacting with avatars, a form of 3D Telemedicine, was demonstrated at Medicine X in Palo Alto, California first on September 2015. Live animation expert Gary Jesch connected his 3D Digital Puppeteer TM system to a Beam Pro telepresence device he furnished, and showed how he could move it around the Medicine X lobby via remote control, to interact with patients in healthcare scenarios. His interactive avatars appeared on the Beam’s high resolution screens as virtual characters or cartoons. One day, they may lower the patients’ stress levels so treatments can proceed, even while a caregiver is hundreds of miles away, connected by the Internet.
Medicine X 2015, featuring world-leading programs in healthcare innovation, occurred on the campus of Stanford University. Beam Pro units, amazing remote computer operated robotic machines were made available to a select number of people to see and be seen, hear and be heard, and to navigate around the Second Floor Lobby of the Li Ka Shing Center at Palo Alto’s Stanford University, all from the comfort of their home or office. They had the opportunity to network with some of the leading healthcare professionals in the world and see the latest technology demonstrations, including Invirtua’s live animation demonstration of the Invirtua 3D Digital Puppeteer TM.
Invirtua is partnering with Event Presence, a company dedicated to redefining presence, to bring these Suitable Technologies Beam Pro Telepresence devices to Medicine X 2015.
“The interactive avatars from Gary Jesch at Invirtua have great potential with our Beam telepresence devices,” said Steve Kompolt, Event Presence Chief Knowledge Officer. “We have only scratched the surface of what could be done here. I think it’s going to be a very interesting future for this combination of technologies.”
Introduced at the 2015 National Autism Society Conference, the Invirtua 3D Digital Puppeteer TM was created by performance animation artist Gary Jesch. This breakthrough technology features live, animated 3D characters/avatars that can be operated much like a digital puppet show, demonstrating positive behaviors in an entertaining way. Autistic children can easily learn to use the simple controls and communicate their feelings through the avatar characters. This exciting new therapeutic tool is for use by autism therapists, autism treatment centers and parents of autistic children.
Doctors and caregivers can use the same technology to have an avatar represent them on the Beam’s screen, to appear more friendly and to create more receptive interactions with their patients.
About Event Presence
Event Presence was created to advance the goal to redefine presence, by giving people the power to choose when and where to be present, regardless of geographic location.
Event Presence encompasses exhibit vertical technology pioneers with some of the most influential internet company founders to bring Smart Presence, the Beam, to meeting facilities, show management, exhibitors and attendees world-wide.
Event Presence and the Beam aim to make fundamental quality of life improvements for citizens around the world through the deployment of Smart Presence, a form of remote telepresence. https://eventpresence.com/
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